AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Android in Australia: Q4 2021
Discover the performance trends of the top 5 card battler apps on Android in Australia during the fourth quarter of 2021, with insights on downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 card battler apps on the Android platform in Australia showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at each app’s trends.
Mighty Party from PANORAMIK GAMES LTD saw its weekly revenue fluctuate, peaking at approximately $24.4K at the beginning of the quarter and dipping to around $8.4K by mid-November. Downloads decreased from 1.8K to around 545 in late November but picked up again to 1.5K by the end of December. Active users also saw a decline from 6.9K to 2.9K at the end of November, with a recovery to 4.7K by the end of December.
Yu-Gi-Oh! Duel Links by KONAMI experienced a stable revenue trend, starting at $19.2K and peaking at $26K in early October. Downloads remained relatively stable, fluctuating between 282 and 422. Active users hovered around 1.6K throughout the quarter, with a slight increase to 1.6K by the end of December.
WWE SuperCard - Battle Cards from 2K, Inc. saw significant revenue spikes, particularly in mid-November when it reached approximately $24.8K. Downloads were modest, starting at 75 and peaking at 208 in late November. Active users remained steady, around 2.6K to 2.7K throughout the quarter.
Hearthstone by Blizzard Entertainment, Inc. had a notable revenue peak of $17.9K in early December. Weekly downloads varied, with a high of 2.9K in early November and a low of 348 in late November. Active users showed an upward trend from 5.2K at the start of the quarter to 9.5K by mid-December, before settling at 7.4K at the end of the quarter.
Magic: The Gathering Arena by Wizards of the Coast LLC experienced a relatively stable revenue trend, peaking at $7.2K in early November. Downloads ranged from 303 to 598, with a slight increase towards the end of the quarter. Active users were consistent, around 3.1K to 3.3K, with a minor increase to 3.2K in the final weeks of December.
These insights are based on data from Sensor Tower. For more detailed analysis and additional metrics, please visit Sensor Tower.